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Building requirements can are tied to | Building requirements can are tied to 3 things: | ||
* '''Resources (Wood Clay, Iron)'''[[File:wood.png]][[File:clay.png]][[File:iron.png]] | |||
* '''Provisions''' [[File:provisions.png]] | |||
* '''The Headquarters level''' | * '''The Headquarters level''' | ||
The Headquarters is tied in directly to your building options, as the Headquarters level determines which buildings you may build. | The Headquarters is tied in directly to your building options, as the Headquarters level determines which buildings you may build. | ||
'''In the example''' below the Headquarters requirements for the Wall have been met (no lock). The Hospital is still locked as the Headquarters is below level 6. | '''In the example''' below the Headquarters requirements for the Wall have been met (no lock). The Hospital is still locked as the Headquarters is below level 6. | ||
[[File:Buildex.png]] | [[File:Buildex.png]] |
Edição das 10h25min de 13 de junho de 2014
Buildings are a key component to success in Tribalwars 2 and also display the advancement of you as a player in the game. Each building has a point value, and the sum of all building points is displayed over your city in the map overview.
Building List
Building Overview | |||||
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Building Requirements
Building requirements can are tied to 3 things:
- The Headquarters level
The Headquarters is tied in directly to your building options, as the Headquarters level determines which buildings you may build. In the example below the Headquarters requirements for the Wall have been met (no lock). The Hospital is still locked as the Headquarters is below level 6.