Ancient Wonders
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Ancient Wonders
Visão Geral das Maravilhas Antigas | |||||||
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Finalidade
As Maravilhas Antigas são uma herança do mundo antigo. Foram grandiosas estruturas mágicas que serviam fins distintos: alguns foram fonte de mais conhecimento outros aumentavam o poder no treino e técnicas de combate, outros serviram como fonte de uma elevada consciência cultural, outros foram símbolo e incentivo à união entre as raças e alguns serviram ainda como via para elevar o poder das relíquias mágicas, aumentando a bonificação das produções.
Tê-las na tua cidade dar-te-à acesso aos mais diversos bônus e irá ajudar-te a desenvolver ainda mais a tua raça, tornando-a mais próspera!
Ao longo dos vários capítulos do jogo, tanto Elfos como Humanos terão a oportunidade de construir diferentes Maravilhas Antigas, dependendo da sua estratégia e preferência. Cada Maravilha irá fornecer ainda algo único, seja em forma de retrato para usarem no perfil ou uma imagem de fundo para embelezar as cidades.
De forma resumida, as Maravilhas Ancestrais irão:
- Fornecer bônus adicionais para a tua cidade;
- Incentivar-te a explorar o mapa do mundo;
- Promover a interação entre jogadores;
- Permitir o uso de todas as relíquias;
Requisitos
Para serem construídas, as Maravilhas Antigas requerem a pesquisa das tecnologias correspondentes e vários recursos e necessitam de uma estrada que as ligue ao Prefeitura. Apenas podes construir cada Maravilha Antiga uma vez, mas estas podem ser evoluídas, vendidas e reconstruídas!
Menus das Maravilhas Ancestrais
Para construir a tua primeira Maravilha Antiga, deves primeiro pesquisar e ativar a tecnologia correspondente. Ao fazê-lo, irás também desbloquear o Menu das Maravilhas Antigas, ilustrado pelo icon que representa o Círculo de Runas . Este irá aparecer no teu Menu Principal (como o Mercado, por exemplo).
Ao clicar no ícone das Maravilhas Antigas, terás acesso à janela das Maravilhas Antigas onde poderás navegar por todas as maravilhas: As que já pesquisaste, construíste e as que ainda estão bloqueadas. Na visão geral, também poderás ver os progressos das Runas que já ativaste e os Fragmentos de Runa que correspondem a cada Maravilha Antiga.
Se passares o mouse pela imagem em miniatura de cada Maravilha Antiga, verás uma dica com:
- A descrição da Maravilha Antiga
- O nível da estrutura
- O bônus da Maravilha Antiga para a tua cidade
- O estado de cada bônus
- A quantidade de Fragmentos de Runa disponíveis para a estrutura
Abrindo uma Maravilha Antiga, verás o seu próprio menu com três abas:
- A Visão Geral onde poderás ver:
- O nível da estrutura
- O bônus da Maravilha Antiga e o seu estado
- Os Fragmentos de Runa disponíveis
- A descrição da estrutura
- O Painel das Runas onde poderás:
- Inserir os Fragmentos de Runa (se tiveres alguma disponível)
- Ver quantas Runas ativaste no Círculo de Runas
- Colecionar Fragmentos Quebrados de Runa
- Comprar as Fragmentos Quebrados de Runa em falta para forjar uma Runa que ainda não foi revelada
- O Painel de Construção que irá:
- Mostrar-te os requisitos e custos de construção da Maravilha Antiga
- Permitir que coloques a estrutura assim que tiveres descoberto as 9 Runas
Rune Shards
By now, you will know that the Rune Circles you recently discovered are not complete! Their Runes were shattered and are missing some parts... those parts - The Rune Shards - are still lost and you need to find them in order to complete the Circles!
Only by fully activating the Rune Circle with 9 magical Runes will you be able to build an Ancient Wonder. But this process will only be possible if you collect the missing Rune Shards, insert them in the Circle and activate the Runes.
That means your first step will be to collect the Rune Shards!
Each Ancient Wonder is attached to a specific Rune Shard. You can see which Rune Shard belongs to each Ancient Wonder on the Overview panel.
You will get Rune Shards:
- By completing Provinces in the World Map - Each completed Province will give you a random Rune Shard for the Ancient Wonders you have already unlocked in the Tech Tree.
- By Investing Knowledge Points in other players' Ancient Wonders.
- In the Tournaments
- As rewards for completing Quests
- In special Game events
After collecting a Rune Shard, you need to insert it in the Rune Circle of the relevant Ancient Wonder. With a bit of fortune, it will activate one of the missing Runes within that Circle and reveal it. However, in some cases, the magic process will just try to reveal a Rune which has already been activated and in this case your Shard will break even more.
But not all is lost! Your Broken Shards will be kept and once you have collected 10 of them, you can forge them into a new unrevealed Rune.
Hint:Broken Shards can be used to reveal all kinds of Runes in any Ancient Wonder! So if you still have them after building one Ancient Wonder you can use them to forge and activate a Rune in a new one! |
Upgrade Ancient Wonders
As explained, building an Ancient Wonder is a 3 steps process: Research its technology on the tech tree, activate the 9 runes and pay the required Goods. Once an Ancient Wonder is placed in your city, its bonus is immediately activated for your city in level 1, but you can increase those bonus by upgrading the building up to level 15.
Upgrading from level 1 to level 5 will require 2 steps: the research of the level and the use of Relics to complete the upgrade. If you click the on the Ancient Wonder you will now see 3 Tabs: Overview, Research and Upgrade.
The Research tab will show you a Knowledge Points progress bar, similar to the ones in the Tech Tree. You will then be able to invest the required Knowledge Points and see the list of players who are helping you to research the upgrade level. Once the bar is full you will need to go to the upgrade tab and finish the upgrading process by using Relics.
Hint:The amount of the different required Relics for each upgrade differs according to your boosted type! You can see the required amounts for your boosted Relics type on each building information table. |
To upgrade any Ancient Wonder to its level 6 you will face a new Rune Circle that requires 9 new Runes to be revealed and activated as the architectural magic of your ancestors takes a new turn!
After this, from level 6 to level 10, the Ancient Wonder will again need Knowledge Points investment and the mix of the magic relics. The full process repeats itself in the following Ancient Wonder's levels.
Hint:The Relics required for the Ancient Wonders upgrades are removed from your Relics inventory. |
That means that when you use your boosted Relics, you will probably loose a small percentage of your production boost. So be sure to have plenty of Relics and keep collecting lots of them, that way you can easily afford or compensate the loss of production boost when upgrading an Ancient Wonder.
Hint:By upgrading your Ancient Wonders you will also get Ranking Points! These correspond to the Knowledge Points invested per level. The ranking Points are added only after the building upgrade is completed! |
Invest in Ancient Wonders
It is possible for players to help each other with the upgrades of Ancient Wonders! For that all is needed is to visit a player, click on the icon over the Ancient Wonder, select the help tab and invest the desired Knowledge Points.
The top players on the helping rank will be rewarded for their investment and will get Rune Shards and/or Knowledge Points! Remember that even if your Ancient Wonder is built you will still need another set of 9 revealed Runes to upgrade it to other levels, meaning that this is an alternative to gaining them through completing Provinces.
You can only invest in Ancient Wonders if you have already researched their technology yourself, but once you unlock your first Ancient Wonder technology, you can immediately start to invest in any Ancient Wonder, including the ones you have not unlocked yet
As said before, Ancient Wonders are a great way to promote players engagement with each other regardless of the chosen race. Humans can invest in Elven Ancient Wonders and vice versa, because they will receive Rune Shards for the Ancient Wonder of their own race that has the same effects as the one they have helped. For example, if you are a Human and want Rune Shards for your Great Bell Spire, you can invest in the Elven Crystal Lighthouse.
Ancient Wonders Rewards
- Only the top helping players that have helped another Ancient Wonder will be rewarded.
- The amount and content of the rewards depend on the Ancient Wonder level.
- The higher the level of an Ancient Wonder the more places get a reward and bigger the rewards are
- You do not get rewards for investing in your own Ancient Wonders. You will be shown in the Helping Rank but with no reward icon. For example, if the owner is in the first place of the helping ranking, the first reward will be granted for rank position 2 and so on.
Sell Ancient Wonders
Ancient Wonders can be sold, but be very aware that if you decide to do so, your city will lose all its bonus related to that building and will not get any resources back.
Ancient Wonders Stats Overview
Ancient Wonders Stats Overview | |||||||
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Chapter | Technology | Name | Requirements | Benefits | Rune Shards | ||
Tome of Secrets | - | ||||||
Golden Abyss | - | ||||||
Endless Excavation | - | ||||||
Needles of the Tempest | - | ||||||
Martial Monastery/Sanctuary | - | ||||||
Crystal Lighthouse/Great Bell Spire | - | ||||||
Watchtower Ruins | - | ||||||
Thrones of the High Men | - | - | |||||
Dwarven Bulwark | - | ||||||
Mountain Halls | - | ||||||
Prosperity Towers | - | ||||||
Blooming Trader Guild | |||||||
Heroes' Forge | - | ||||||
Shrine of the Shrewdy Shrooms | - | ||||||
Woodelves Ancient Wonders | Enar's Embassy | - | |||||
Woodelves Ancient Wonders | Flying Academy | - | |||||
Maze of the Dark Matter | - | ||||||
Dragon Abbey | - |